Create An FPS Zombie Horde Game In Unreal Engine
Learn The Fundamentals Of Creating FPS Zombie Games In Unreal Engine
At this pricing point and the quality that you will get I am not going to write 8000 lines of text convincing you to enroll in my course.
I have a lot of free tutorials on my YouTube channel and you can click HERE and check them out. If you like my free stuff then my paid stuff is even better.
Or you can check out the FREE PREVIEW lectures below to see everything that you will learn inside this course. I also have the first part of this course up on YouTube, you can click HERE to watch it and decide if you want to enroll in the course.
You also have a 30 day no questions asked money back guarantee, I don't have to say anything else to make this a no brainer offer.
Course Curriculum
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Preview0 - Game Preview (1:30)
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Start1 - Creating Project And Importing Assets (4:46)
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Start2 - Creating Our Custom Player (7:49)
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Start3 - Moving And Rotating Our Character (10:14)
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Start4 - Character Jump And Sprint (16:14)
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Start5 - Player Animation Blueprint (28:07)
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Start6 - Testing Player Walk And Sprint Animations (15:27)
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Start7 - Wrapping Up Players Animation (12:21)
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Start8 - Player Aiming (12:26)
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Start9 - Drawing Crosshair On Screen (5:10)
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Start10 - Player Shooting (24:28)
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Start11 - Reloading Our Weapon (7:41)
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Start12 - Downloading 3D Parasite Model (3:46)
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Start13 - Animating Parasite Zombie (9:10)
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Start14 - Enemy AI (13:30)
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Start15 - Dealing Damage To Zombie (9:54)
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Start16 - Dealing Damage To Player (6:15)
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Start17 - Diplaying Stats To User And Wrapping Up Our Game (14:19)
When you enroll in the course, you are fully protected by my 100% Satisfaction Guarantee. If for whatever reason you're the rare student NOT making major strides towards achieving results, let me know within 30 days, and I'll return every dime of your investment. Which means you can try out the course RISK FREE
This course is closed for enrollment.
Your Instructor
We help people master game development and get a job in the biggest game studios in the world.