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Create An Intergalactic Space Shooter With C++ And Unreal Engine
Intergalactic Space Shooter
0 - Intro (2:40)
1 - Creating Project And Importing Assets (4:00)
2 - Creating The Level (12:23)
3 - Creating The Player C++ Class (31:20)
4 - Moving The Player (30:17)
5 - Player Bounds And Rotation (14:49)
6 - Projectile C++ Class (15:57)
7 - Shooting Projectiles From The Ship (15:29)
8 - Preparing The Enemy Class (13:07)
9 - Enemy Movement (9:26)
10 - Enemy Shooting (8:31)
11 - Preparing Asteroid Obstacle (14:42)
12 - Moving The Asteroid Obstacle (11:09)
13 - Spawning Enemies In Our Game With GameMode (20:28)
14 - Preparing Collision For Actors (3:57)
15 - Detecting Collision For Enemy Ship (17:14)
16 - Collectable PickUp C++ Class (15:34)
17 - Spawning Pickup When Enemy Is Destroyed (5:52)
18 - Detecting Collisions For The Asteroid (18:36)
19 - Detecting Collisions For Projectile (10:56)
20 - Creating UI For Our Game (6:04)
21 - Displaying UI Elements In Our Game (12:07)
22 - Binding UI Elements With C++ (9:09)
23 - Wrapping Up Our Game (14:53)
20 - Creating UI For Our Game
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