Master Unity Mobile Game Development By Building 6 Fully Featured Games From Scratch

Learn How To Plan, Design, Create And Publish Your Games On Any Platform Using Unity Game Engine

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OVER 35 HOURS ON-DEMAND VIDEO!

Enroll Now And Become A Master 2D Game Developer

This is a course I wish I had when I first started to learn game development.

The course is completely project based, and we are going to create 6 fully featured games from scratch using Unity Game Engine.

We will start with simple things so you will be comfortable if you are using Unity for the first time.

All project files will be included and you are free to use them for anything that you like, personal or commercial use!

Lets take a look at the games that we are going to create inside of this course:

We are going to start with a simple game that I call Jack The Giant. In this game we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds.

Besides of creating our gameplay we are going to create menus, implement background music, implement admob ads and much much more.

The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone.

This is not a regular Flappy Bird clone, oh no, I've added a lot of features that you can't find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), implementing tweeter and many other features that you will see inside of the course.

After Flappy Bird we are going to create one of the most popular games out there - Infinite Runner!!

In this game we are going to see how can we implement features such as quads to represent our backgrounds, spawning obstacles and destroying them, recycling obstacles, implementing google play game services and much much more.

Next game that we are going to create is going to be a 2D Plaformer game that I call Spider Cave.

In this game our player is able to fly and he needs to collect diamonds in order to exit out of the level, what he needs to avoid though are the spiders that lure inside the cave.

We are going to have a spider shooter who shoots our player, spider jumper who tries to eat our player when the player is above him and spider walker who simply walks left and right.

For the first time we are going to implement simple AI(Artificial Intelligence) in our games, and you can use these techniques in your own games that you will create!

After our spider cave we are going to create a nice puzzle game, which a kids game. In this game we are going to implement a lot of features such as creating the whole game in one single scene!!

We are going to see how can we compare images to each other in order to check if we have a correct guess, we are going to use the mechanim system a lot in this game in order to animate our menus, that and much more awaits you in this lecture.

The final game that we are going to create is a game that is called Ball Panic.

This is the largest game that we are going to create in this course and the game covers a lot of topics everybody is interested in, such as creating a level and character lock/unlock system, creating weapons menu in order to select a weapon for our player, creating level menu and unlocking those levels, implementing video and interstitial ads and in app purchase.

That and much more awaits you in this course.

What You will learn

  1. Unity Interface
  2. Basic C# Programming
  3. Intermediate C# Programming
  4. Advanced C# Programming
  5. Importing And Organizing Assets
  6. Slicing Sprites
  7. Animating Sprites
  8. Learn How To Use Unitys New UI System
  9. Creating Menus
  10. Creating Loading Screen
  11. Creating Cool Animations
  12. Understand And Use Unitys Physics System
  13. Saving Game Data Using Binary Input/Output
  14. Creating Character And Level Select Menu
  15. Creating Character And Level Lock Unlock System
  16. Using Game Controllers To Control The Workflow Of Your Game
  17. Play Music In Your Game
  18. Create In-App Purchase To Sell Virtual Items To Your User
  19. Implement Social Media In Your Game(Facebook and Tweeter)
  20. Share On Facebook From Your Game
  21. Create Share On Facebook Earn Virtual Item System In Your Game
  22. Implement Interstitial Ads
  23. Implement Video Ads
  24. Create A Watch Video Earn Virtual Item System In Your Game
  25. Implement Google Leaderboards And Achievements In Your Game
  26. Learn How To Support Multiple Screen Resolutions
  27. Learn How To Submit Your Game On Google Play Store

That And Much More Is Awaiting You In This Course

What this course DOES NOT cover :

The course teaches everything from basic to more advanced stuff on how to plan, design, develop and publish your game, however the course WILL NOT teach you every single aspect of Unity and how to use it because it's impossible to teach everything in a single course.

Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using Unity or any other game engine.

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

If you are new to Awesome Tuts, you can click HERE and check out my free stuff on YouTube. If you like my free stuff then my paid stuff is even better.

Or you can check out the FREE PREVIEW lectures below to see everything that you will learn inside this course.

You also have a 30 day no questions asked money back guarantee, I don't have to say anything else to make this a no brainer offer.


Course Curriculum


  Ball Panic
Available in days
days after you enroll
  Jack The Giant - Unity 4.3
Available in days
days after you enroll


When you enroll in the course, you are fully protected by my 100% Satisfaction Guarantee. If for whatever reason you're the rare student NOT making major strides towards achieving results, let me know within 30 days, and I'll return every dime of your investment. Which means you can try out the course RISK FREE

This course is closed for enrollment.

Your Instructor


Awesome Tuts
Awesome Tuts

We help people master game development and get a job in the biggest game studios in the world.


Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

This course is closed for enrollment.