The Most Comprehensive Guide To Unity Game Development Volume 1
From Beginner To Professional Game Developer
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This is the most comprehensive online course that will take you from a complete beginner to creating your own games in Unity game engine.
And not only that, but this course will teach you the complete process of creating a game step by step from an empty project to a playable game.
To achieve this, the course is completely project based, and not just simple hello world or move the cube projects, but I am actually taking all the knowledge that I have learned about game development and creating my own games that I've published on the app store, and I am teaching you the exact steps I use to create fun to play games.
We will start with very simple things like downloading Unity, creating a sample project, and going through Unity's interface. After that, we will take a look at some basic code examples so that you can see that coding is not scary like everyone thinks. And then we will jump into C# and learn all the basic things we need to get started with game development.
As we progress through the course and create game projects, I will revise all the C# concepts that we learned up to that point and explain them with real world examples and give you tips and tricks on how you can use certain techniques in your own projects.
And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.
Every section in this course will gradually increase in size and depth so that you don't get overwhelmed from the very start but instead you digest every concept we learn step by step.
During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel how to solve programming problems on your own.
Some of the things that you will learn in this course:
You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!
Some of the things that you will learn in this course:
- Unity's interface
- Importing Assets
- Organizing The Project
- Basic, Intermediate, And Advanced C# Programming
- Basic AI(Artificial Intelligence)
- Advanced AI(Artificial Intelligence)
- Basic And Advanced Character Animations
- Sound FX And Music
- Basic, Intermediate And Advanced Particle FX
- Learn How To Use Unity's UI System
- Create And Animate Menus
- Saving And Loading Game Data
- Basic And Advanced Animations
- Creating Reusable Code
- Writing Optimized Code
That And Much More Is Awaiting You In This Course
If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!
What Is Your Risk By Taking This Course?
Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!
Enroll Now!! You Will Not Be Disappointed!!
Course Curriculum
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Preview1 - Downloading Unity Hub And Unity (4:31)
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Start2 - About Unity Versions And Creating A New Project (3:46)
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Start3 - Introduction To Unity's Interface (13:03)
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Start4 - Starting With Unity Basics (7:36)
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Start5 - Rigid Bodies And Colliders (8:32)
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Preview6 - Audio Source And UI Elements (7:28)
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Start7 - Moving Our Character With Code (8:34)
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Preview1 - Introduction To Variables (11:51)
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Start2 - Operations With Variables (12:47)
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Start3 - Functions (15:20)
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Preview4 - Conditional Statements (15:07)
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Start5 - Loops (9:11)
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Start6 - Classes (12:07)
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Start7 - Accesibility Modifiers(Data Encapsulation) (10:07)
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Start8 - Inheritance (16:40)
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Start9 - Coroutines (5:57)
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Start10 - Getting Components (8:56)
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Preview0 - Game Intro (1:22)
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Start1 - Importing Assets And Working With Sprite Sheets (8:27)
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Preview2 - Creating Player Animations (15:13)
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Start3 - Sorting Layers And Order In Layer (6:27)
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Start4 - Creating The Game Background (8:59)
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Start5 - Player Movement (17:23)
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Start6 - Animating The Player Via Code (13:07)
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Start7 - Player Jumping (15:28)
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Start8 - Camera Follow Player (11:39)
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Start9 - Enemy Animations (8:58)
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Start10 - Enemy Script (11:35)
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Start11 - Enemy Spawner (22:59)
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Start12 - Enemy Collision (17:39)
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Start13 - The Collector Script (8:36)
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Start14 - Unity UI System (12:34)
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Start15 - Creating Main Menu (9:27)
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Start16 - Navigating Between Scenes (10:30)
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Start17 - Selecting A Character (7:45)
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Start18 - Static Variables (9:32)
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Start19 - Singleton Patern (11:11)
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Start20 - Events And Delegates (31:35)
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Start21 - Instantiating The Selected Character When The Game Starts (4:48)
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Start22 - Finishing Our Game (6:39)
When you enroll in the course, you are fully protected by my 100% Satisfaction Guarantee. If for whatever reason you're the rare student NOT making major strides towards achieving results, let me know within 30 days, and I'll return every dime of your investment. Which means you can try out the course RISK FREE
This course is closed for enrollment.
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We help people master game development and get a job in the biggest game studios in the world.